VECTOR BREACH: ACCELERANDO

Privacy

How Longneck Studios (Christopher Cooper) handles information for Vector Breach: Accelerando and this website.

Effective September 30, 2026

Data on your device

The game works without a Longneck Studios account. It stores your settings, campaign progress, scores and achievement state locally. Imported MP3 and WAV files are copied into the game's local music library and analyzed on the device. The game does not upload your music or campaign saves to Longneck Studios.

Accelerando has no advertising or third party analytics SDK. We do not use the game to track you across other companies' apps or websites.

The game produces local diagnostic messages that can include file names and paths, gameplay information and performance details. On Mac, it keeps a rotating local log. These logging paths do not automatically send their contents to Longneck Studios. Review logs before choosing to share them with support.

Apple services

The App Store editions use Apple's StoreKit for purchases and restores, and Game Center for achievements and leaderboards. Apple processes transactions; the game checks the resulting entitlement to unlock content. We do not receive your payment card details.

When signed in to Game Center, the game automatically sends earned achievements and eligible leaderboard scores to Apple. Scores identify the song, mode and platform, and include the difficulty, equipped ability, completion status and game rules revision. The app keeps your Game Center player identifier with queued and reported scores on your device so submissions remain associated with the correct account.

The game reads player nicknames, ranks and scores from Game Center to display leaderboards. Your nickname and posted scores can be visible to other players. These services follow Apple's App Store privacy information and Game Center privacy information. You can manage Game Center in your device's settings.

Apple may provide developers with diagnostics or TestFlight feedback according to your Apple settings and the service you use. This is separate from an analytics service operated by Longneck Studios.

Website visits and downloads

The public website does not use advertising cookies or identify visitors. A small script on the landing page counts page views and trailer playback. We store only daily totals for page views, trailer starts, watches of at least 10 seconds and watches covering at least 90% of the trailer. These counters do not store IP addresses, IP hashes, browser details, referring pages, full URLs, individual event times or visitor identifiers. They use no cookies or browser storage, and cannot identify unique people or connect separate visits. Daily totals are kept for up to 90 days.

The counters respect Do Not Track and Global Privacy Control signals. Known bots are filtered using request information without saving it in the analytics database. Page media is hosted on Cloudflare R2 and the website is hosted on Fly.io. These providers process connection information, such as IP addresses and requested URLs, to deliver and secure the site under their own policies: Cloudflare and Fly.io.

Restricted tester access uses a strictly necessary authentication cookie that expires after 12 hours. It contains a signed expiry value, not your password or identity. Login protection holds IP addresses in server memory to limit repeated attempts. Signing out or clearing this site's cookies removes the browser's authentication cookie.

When a protected build is downloaded, our analytics database records only the build type, target platform and time. It does not record your IP address, an IP hash, user agent or referring page. Download events are automatically removed after 90 days. This website data is separate from game activity.

Contacting us

If you contact support@longneckstudios.com or reach us on Discord, we receive the contact information and message or files you choose to share. We use them to answer your request and investigate the problem. Email providers deliver and store email correspondence. Discord handles messages under its own privacy policy; messages in public channels are visible to others.

Share only what is needed for your request. Do not send passwords or payment card details. Support correspondence is kept as needed to respond, resolve the issue and meet any applicable obligations. You can ask us to delete correspondence we control.

Your choices and questions

You control the files you import and whether to use Apple's account services. Local game data is not a cloud save service, and deleting local data does not delete purchases, achievements or leaderboard scores held by Apple. Device backups may retain copies under your backup settings.

Removing an imported track in the game deletes that imported audio copy; saved records, generated charts and existing log entries may remain. Contact support if you need help removing all local game data. On Mac, deleting the app itself can leave its data behind.

For privacy questions or a request about information you have shared with Longneck Studios, email support@longneckstudios.com. For Apple or Discord account information, use that provider's privacy controls.

We will update this page and its effective date when our practices change.